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Rpg maker mv yanfly battle engine core damage popups
Rpg maker mv yanfly battle engine core damage popups






# - # Bug Fix: Animation Interruption # - # - A new bug. # This fix will cause the animation to play only once. When an all-screen animation is played against a # group of enemies, the animation bitmap is actually made multiple times, thus # causing a pretty extreme overlay when there are a lot of enemies on screen. # - # Bug Fix: Animation Overlay # - # - It's the same bug from VX. # This script provides various changes made to the main engine including bug # fixes and GUI upgrades. # 2011.12.01 - Started Script and Finished. # - More efficient digit grouping method credits to TDS. # 2011.12.04 - Updated certain GUI extensions for increased screen size. # 2011.12.07 - New Bugfix: Dual weapon normal attacks will now play both # animations without one animation interrupting the other. # - Bug Fixed: Viewport sizes didn't refresh from smaller maps. # 2011.12.10 - Bug Fixed: Right and bottom sides of the map would show # the left and top sides of the map. # 2011.12.15 - Updated for better menu gauge appearance. # Credits to Yami for finding and making the fix for! # Switch added for those who want removed forced action battlers. # 2011.12.20 - New Bugfix: Force Action no longer cancels out an actor's queue. # 2011.12.26 - New Bugfix: When using substitute, allies will no longer take # place of low HP allies for friendly skills. # 2012.01.08 - Font resets no longer reset bold and italic to off, but instead # to whatever default you've set. # 2012.02.10 - Bug Fixed: Forced actions no longer cancel out other actions # that have been queued up for later. #= # ▼ Yanfly Engine Ace - Ace Core Engine v1.09 # - Last Updated: 2012.02.19 # - Level: Easy, Normal # - Requires: n/a #= $imported = if $imported.








Rpg maker mv yanfly battle engine core damage popups